gameplay footage
GTA 6 leaks: 7 things we haven't seen in Cyberleek footage yet
Mashable's Best: E-readers, robovacs, laptops, earbuds, smart home and more Look Up Creator Playbook Mashable Voices Trending Now Say More Mashable Selects Safety Net Versus Gift Ideas For Everyone On Your List Switch Off In My Bag All Series GTA 6 leaks: 7 things we haven't seen in Cyberleek footage yet Will the Netflix extended look deliver? Here's what Cyberleek has yet to show in their GTA 6 leaks. The leaker known as Cyberleek has been dropping near-daily footage showcasing gameplay from the upcoming game. On Wednesday, Cyberleek ventured into new territory, which crossed the line for some gamers: The leaker posted four and a half minutes of footage spoiling part of the storyline for the first time. The clip covers the game's prologue and features one of the two playable characters, Lucia Caminos.
New GTA 6 plane video leak suggests CyberLeek has playable version of the game
Mashable Selects Look Up Mashable Voices Mashable's Best: E-readers, robovacs, laptops, earbuds, smart home and more Say More Safety Net Creator Hub Versus Gift Ideas For Everyone On Your List Switch Off Trending Now In My Bag All Series New'GTA 6' plane video leak suggests CyberLeek has playable version of the game A group called CyberLeek released a new video with a shocking end. Do the GTA 6 leakers have a build of the actual game? At this point, leaks showing alleged gameplay footage from the highly anticipated Grand Theft Auto VI video game are a seemingly daily occurrence. However, the latest video footage from the leaker group known as CyberLeek contains a clip at the end that points to something more shocking: If the clip is legitimate, it suggests the leakers may actually have a playable version of GTA 6. (The clip is currently making the rounds on Reddit, X, file-sharing platforms, and gaming forums, and it isn't hard to find.) The latest GTA 6 video leak from CyberLeek shows gameplay footage of a plane flying over a city, with the city landscape appearing highly detailed in this flyover.
Grand Theft Auto VI's next look is a Netflix exclusive
PCWorld reports that Rockstar Games will release an extended look at Grand Theft Auto VI exclusively on Netflix, with the stream starting August 27th. This preview is significant as it may finally reveal actual gameplay footage for one of the most anticipated games in years. The trailer will appear on YouTube a few hours later, and GTA VI is expected to launch on consoles on November 19th, 2026. Rockstar Games, developer of, just announced that the third trailer for the game will be released exclusively on Netflix. More than just your typical trailer, this event is titled "Grand Theft Auto VI: An Extended Look" and will be available to stream on Netflix starting Thursday, August 27th at 3:00 PM Eastern
New AI Model Can Simulate 'Super Mario Bros.' After Watching Gameplay Footage
Last month, Google's GameNGen AI model showed that generalized image diffusion techniques can be used to generate a passable, playable version of Doom. Now, researchers are using some similar techniques with a model called MarioVGG to see whether AI can generate plausible video of Super Mario Bros. in response to user inputs. The results of the MarioVGG model--available as a preprint paper published by the crypto-adjacent AI company Virtuals Protocol--still display a lot of apparent glitches, and it's too slow for anything approaching real-time gameplay. But the results show how even a limited model can infer some impressive physics and gameplay dynamics just from studying a bit of video and input data. The researchers hope this represents a first step toward "producing and demonstrating a reliable and controllable video game generator" or possibly even "replacing game development and game engines completely using video generation models" in the future.
OpenAI's New Bot was Trained to Play Minecraft Using Over 70,000-Hours of Gameplay Footage - TechEBlog
OpenAI wanted to advance artificial intelligence (AI) and machine learning research in a more creative way, so they trained their new bot to play Minecraft using over 70,000 hours of gameplay footage from YouTube. The bot utilized the gameplay actions and tutorials to learn how to execute complex in-game sequences that would take a normal player around 24,000 individual actions to accomplish. Their behavioral cloning model accomplished many tasks including learning how to chop down trees to collect logs and then craft those into planks. This sequence would typically take a human Minecraft player approximately 50 seconds or 1,000 consecutive game actions. Additionally, the model performs other complex skills humans often do in the game, such as swimming, hunting animals for food, and eating that food.
Towards Automated Let's Play Commentary
Guzdial, Matthew, Shah, Shukan, Riedl, Mark
We introduce the problem of generating Let's Play-style commentary of gameplay video via machine learning. We propose an analysis of Let's Play commentary and a framework for building such a system. To test this framework we build an initial, naive implementation, which we use to interrogate the assumptions of the framework. We demonstrate promising results towards future Let's Play commentary generation.
How To Solve Every 'Fortnite' Season 4, Week 7 Challenge And Unlock New Secrets
Here's how to solve all of Fortnite's week 7 challenges plus a round-up of all the map changes and updates you need to know about. Another week of Fortnite news, challenges and map changes is almost behind us. The fourth season of the game's Battle Pass is in its seventh week, with Week 8 challenges dropping early Thursday morning. As is the case every week, this post is designed to round-up the biggest Fortnite: Battle Royale stories of the week and help you mop up any challenges you might still be facing. This past week was a big one for Epic Games and the Fortnite community.
AI re-creates 'Super Mario Bros.' game engine by watching gameplay footage - AIVAnet
AIs aren't just getting good at playing video games -- they are teaching themselves about how they work under the hood based on nothing more than video footage. Over the past few years, we have seen various attempts to teach an artificial intelligence how to play a video game. Now, researchers at the Georgia Institute of Technology's School of Interactive Computing published a paper outlining a method of teaching AI how to learn a game engine. In previous projects, the AI has only been instructed on how to excel at a particular game. This study goes one step further, aiming to instill a deeper understanding of the mechanics at play, rather than just the fastest route to success.